Week 09: 2nd production sprint week 02
Hello dear Lazerdashers,
This week we added some effects to the throwables. We also added a elevator to the level so you can acces the first floor now. When you fall into the water there also is an effect.
Art:
For art this week we built the foundations of our light setup in unity: deciding the main light angle, distributing the light probes and create the post processing volume doing some test bakes and trying some different effects. The light is still a work-in-progress to finalize in the coming week.
Besides that we created a new ocean shader for the arena.
And we now also have a splash effect for when people fall off the map
Audio
We now have an ambience and the music now transitions with a fade out to the action music. We also managed to fix a bug with the object audio that caused it not to play. At the moment only the crates play audio when they break and it does not sound amazing, but now we actualy have object audio we can start fixing that. The production of the other SFX is also ongoing.
Files
Get Throw It Back!
Throw It Back!
An arena PvP game where you try to throw each other of the platform using unique throwable items.
Status | Released |
Authors | DezerTed, tsoenen, NilsDemuyt, lnagels, MarkoProkopyev |
Genre | Action |
More posts
- The Last Devlog30 days ago
- Week 11: Polish of the game34 days ago
- Week 10: 2nd production sprint final week41 days ago
- Devlog07: Start of 2th production sprint55 days ago
- Devlog06: Finishing sprint 162 days ago
- Devlog05: Start production sprint 1 week269 days ago
- Devlog04: Start production sprint 190 days ago
- Devlog03: Demo97 days ago
- Devlog02: Research & PrototypingMar 13, 2024
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